⭐️⭐️⭐️⭐️ Exporter for Unreal to Unity 2022 – Published By Ciprian Stanciu
2022 Edition
Full FBX support so you’ll get one FBX and prefab for every asset with correct Y up and faced to camera for previewing purposes.
Includes free updates an…

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2022 Edition
Full FBX support so you’ll get one FBX and prefab for every asset with correct Y up and faced to camera for previewing purposes.
Includes free updates an…
Rating: ⭐️⭐️⭐️⭐️
Discount: None
Asset Title: Exporter for Unreal to Unity 2022
Publisher: Ciprian Stanciu
Category: tools, integration
More Details about this asset:
2022 Edition
Full FBX support so you’ll get one FBX and prefab for every asset with correct Y up and faced to camera for previewing purposes.
Includes free updates and fixes throughout 2022. Customers of the Lite version get a 50% off discount
If OBJ is enough or you want a cheaper version get the lite version
This is an unreal plugin (it will work only when placed in Unreal, see tutorial) that will export an Unreal level to a complete unity project.
Watch the video tutorial:
https://www.youtube.com/watch?v=thGvNU1WH58
Sample projects exported with this plugin :
Fantasy Village https://www.youtube.com/watch?v=M9s67s8ltA0
Havana https://www.youtube.com/watch?v=hMwCKEiMUpA
UndergroundSubway https://www.youtube.com/watch?v=CRIklte6kYk
VictorianStreet https://www.youtube.com/watch?v=GtZAgaklHME
1970s New York City Alley https://www.youtube.com/watch?v=aOcxIXRa5qc
MedievalTownStreet https://www.youtube.com/watch?v=cAzYPqThsB4
If you encounter any problems, don’t hesitate to contact me at relativegames7@gmail.com !
Supported Unreal Versions :
– 4.27
– 4.26
Supported Unity versions :
Built in pipeline : Unity 2019.4 or newer
URP : Unity 2021.1
HDRP : Unity 2021.1
– certain materials will not look 100% like in Unreal, one aspect being the smoothness curve, and a few others containing exotic material nodes
– terrain export is a WIP feature
– can only export one level to a complete unity project right now.
– if for any reason you have shader compilation errors give me an e-mail at relativegames7@gmail.com . This is by far the most complex part of the export and depending on the unreal material all sorts of things can occur.
– URP 11.0 support
– HDRP 11.0 initial support
– light intensities will not match exactly
– creates prefabs for instanced meshes for easier editing
What doesn’t work :
– skinned meshes/cloth
– materials that depend on blueprints (skies are usually made that way in Unreal)
– particle emitters
– wind modifiers
– subsurface scattering
– tessellation
If you’re not convinced about this tool I can also provide a personalized video preview for your target assets if you can share those assets with me.